#include "../variants.hpp" #include "common_sprites.hpp" namespace BGTU::ComputerGraphicsLabWork::Impl::Variants::Lab1 { variant_sprites variant4 = variant_sprites::make_light< static_centered_circle_edge<2.0, {127, 127, 127}, 1.0>, pos_rotated_polygon_edge<1.0, {0, 0, 255}, {1, 90 + 360 * 0 / 10}, {0.5, 90 + 360 * 1 / 10}, {1, 90 + 360 * 2 / 10}, {0.5, 90 + 360 * 3 / 10}, {1, 90 + 360 * 4 / 10}, {0.5, 90 + 360 * 5 / 10}, {1, 90 + 360 * 6 / 10}, {0.5, 90 + 360 * 7 / 10}, {1, 90 + 360 * 8 / 10}, {0.5, 90 + 360 * 9 / 10} > >(); }