ai-0/lab3/src/main.rs

262 lines
7.8 KiB
Rust

#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
mod algo;
use crate::algo::{
updateState, Ant, AntsSimulationConfig, AntsSimulationState, EdgeExtraData, EdgesVec,
VerticesVec,
};
use eframe::egui;
use eframe::egui::{Frame, Ui};
use eframe::emath::Numeric;
use std::collections::HashSet;
use std::ops::RangeInclusive;
use bgtu_ai_utility::gui::lengths_table::{draw_lengths_table, UpdatePending};
use bgtu_ai_utility::gui::render::render_graph;
fn main() -> eframe::Result {
let options = eframe::NativeOptions {
viewport: egui::ViewportBuilder::default().with_inner_size([640.0, 400.0]),
..Default::default()
};
eframe::run_native(
"Ants simulation",
options,
Box::new(|_cc| Ok(Box::<MyApp>::default())),
)
}
enum GlobalState {
Edit,
Running,
}
struct MyApp {
simulation: AntsSimulationState,
config: AntsSimulationConfig,
vertex_update: UpdatePending,
state: GlobalState,
vertex_locations: Vec<(f32, f32)>,
ants_per_vertex: usize,
}
impl Default for MyApp {
fn default() -> Self {
return Self {
simulation: AntsSimulationState {
edges: EdgesVec::new(),
vertices: VerticesVec::new(),
ants: Vec::new(),
},
vertex_update: UpdatePending::NoChange,
config: AntsSimulationConfig {
ferment_weight: 0.5,
heuristic_coefficient: 0.5,
q: 1.0,
r: 0.5,
},
state: GlobalState::Edit {},
vertex_locations: Vec::new(),
ants_per_vertex: 1,
};
}
}
fn _slider<T: Numeric>(
ui: &mut Ui,
name: &str,
storage: &mut T,
range: RangeInclusive<T>,
step: f64,
) {
let label = ui.label(name);
ui.scope(|ui| {
ui.spacing_mut().slider_width = ui.available_width()
- ui.spacing().interact_size.x
- ui.spacing().button_padding.x * 2.0;
ui.add(egui::Slider::new(storage, range).step_by(step))
.labelled_by(label.id);
});
}
impl eframe::App for MyApp {
fn update(&mut self, ui: &eframe::egui::Context, _frame: &mut eframe::Frame) {
egui::CentralPanel::default().show(ui, |ui| match self.state {
GlobalState::Edit {} => {
match self.vertex_update {
UpdatePending::NoChange => {}
UpdatePending::Add => {
let new_vi = self.simulation.vertices.add(HashSet::new());
let mut newEdgesSet = HashSet::new();
for (vi, v) in self.simulation.vertices.iter_indexed_mut() {
if (vi == new_vi) {
continue;
}
let ei = self.simulation.edges.add(
new_vi,
vi,
1.0,
EdgeExtraData {
ferment_intensity: 0.0,
},
);
newEdgesSet.insert(ei);
v.insert(ei);
}
self.simulation.vertices[new_vi] = newEdgesSet;
self.vertex_update = UpdatePending::NoChange;
}
UpdatePending::Remove(vi) => {
let mut eis = Vec::with_capacity(self.simulation.vertices[vi].len());
for ei in self.simulation.vertices[vi].iter() {
eis.push(*ei)
}
for ei in eis {
self.simulation.vertices[self.simulation.edges[ei].another(vi)]
.remove(&ei);
self.simulation.edges.remove(ei);
}
self.simulation.vertices.remove(vi);
self.vertex_update = UpdatePending::NoChange;
}
}
edit_panel(self, ui)
}
GlobalState::Running { .. } => {
ui.add_enabled_ui(false, |ui| edit_panel(self, ui));
ui.ctx().show_viewport_immediate(
egui::ViewportId::from_hash_of("Visualisation"),
egui::ViewportBuilder::default()
.with_title("Visualisation")
.with_inner_size([640.0, 480.0])
.with_resizable(false),
|ui, _| {
egui::CentralPanel::default()
.frame(Frame::default().inner_margin(0.0))
.show(ui, |ui| visualization_panel(self, ui));
},
);
}
});
}
}
fn edit_panel(data: &mut MyApp, ui: &mut Ui) {
let mut run: bool = false;
_slider(
ui,
"Ferment weight",
&mut data.config.ferment_weight,
0.0..=1.0,
0.001,
);
ui.label("");
_slider(
ui,
"Heuristic coefficient",
&mut data.config.heuristic_coefficient,
0.0..=1.0,
0.001,
);
ui.label("");
_slider(ui, "Q", &mut data.config.q, 0.0..=1.0, 0.001);
ui.label("");
_slider(ui, "r", &mut data.config.r, 0.0..=1.0, 0.001);
ui.label("");
_slider(
ui,
"Ants per vertex",
&mut data.ants_per_vertex,
1..=100,
1.0,
);
ui.label("");
ui.horizontal(|ui| {
if ui.button("Add vertex").clicked() {
data.vertex_update = UpdatePending::Add;
}
ui.separator();
run = ui.button("Run").clicked();
});
draw_lengths_table(
ui,
&mut data.simulation.vertices,
&mut data.simulation.edges,
&mut data.vertex_update,
);
if run {
let mut coords = vec![(0.0, 0.0); data.simulation.vertices.capacity()];
for (i, _) in data.simulation.vertices.iter_indexed() {
coords[i] = (
rand::random::<f32>() * 0.8 + 0.1,
rand::random::<f32>() * 0.8 + 0.1,
)
}
data.state = GlobalState::Running;
data.vertex_locations = coords;
let allowed_locations = data
.simulation
.vertices
.iter_indexed()
.map(|(i, _)| i)
.collect::<HashSet<usize>>();
let mut ants = Vec::new();
for (i, _) in data.simulation.vertices.iter_indexed() {
for _ in 0..data.ants_per_vertex {
ants.push(Ant::new(i, allowed_locations.clone()))
}
}
data.simulation.ants = ants;
}
}
fn visualization_panel(data: &mut MyApp, ui: &mut Ui) {
ui.vertical(|ui| {
ui.horizontal(|ui| {
if ui.button("Exit").clicked() {
data.state = GlobalState::Edit
}
if ui.button("Step").clicked() {
updateState(&mut data.simulation, &mut data.config, &mut rand::rng());
}
ui.label("");
});
draw_ants(data, ui);
if ui.input(|i| i.viewport().close_requested()) {
data.state = GlobalState::Edit
}
});
}
fn draw_ants(data: &mut MyApp, ui: &mut Ui) {
let mut cap: f64 = 0.000000000001;
for w in data
.simulation
.edges
.iter()
.map(|e| e.extra.ferment_intensity)
{
if w > cap {
cap = w
}
}
render_graph(
ui,
&data.simulation.vertices,
data.vertex_locations.as_mut_slice(),
&data.simulation.edges,
|e| e.extra.ferment_intensity / cap,
)
}