Moving Projection from sprite arguments to sprite_data and changing source of sprite_data from field to provider

This commit is contained in:
Andrew Golovashevich 2024-12-10 10:54:22 +03:00
parent e1154fdf0a
commit be82c26b01
5 changed files with 221 additions and 226 deletions

View File

@ -3,6 +3,7 @@
#include <QTimer>
#include <bgtu/computer_graphics_lab_work/renderer_api/color.hpp>
#include <bgtu/computer_graphics_lab_work/utilities/default_renderer_linear.hpp>
#include <bgtu/computer_graphics_lab_work/qt_utilities/separate_threaded_renderer.hpp>
#include <bgtu/computer_graphics_lab_work/qt_utilities/renderer_widget.hpp>
#include <bgtu/computer_graphics_lab_work/qt_utilities/owned_qimage.hpp>
@ -37,10 +38,10 @@ int main(int argc, char **argv) {
o oo{&frames};
BGTU::ComputerGraphicsLabWork::QtUtilities::SeparateThreadedDefaultRendererLinear<void> renderer{};
BGTU::ComputerGraphicsLabWork::QtUtilities::SeparateThreadedDefaultRendererLinear<int> renderer{};
QObject::connect(&renderer, &BGTU::ComputerGraphicsLabWork::QtUtilities::_SeparateThreadedRenderer_Signals::frame_rendered, &oo, &o::hit);
renderer.set_background(BGTU::ComputerGraphicsLabWork::RendererApi::Color{0, 0, 0});
BGTU::ComputerGraphicsLabWork::QtUtilities::RendererWidget<void> canvas{&renderer, &w};
BGTU::ComputerGraphicsLabWork::QtUtilities::RendererWidget<int> canvas{&renderer, &w};
w.setCentralWidget(&canvas);
w.show();

View File

@ -14,7 +14,7 @@
namespace BGTU::ComputerGraphicsLabWork::QtUtilities {
template<class sprite_data_t, class renderer_context_t>
using _SeparateThreadedRenderer_RenderProcedureType = void (renderer_context_t::*)(RendererApi::VoxelDrawer::visible_pixel_coordinate_fast_t, RendererApi::VoxelDrawer::visible_pixel_coordinate_fast_t, RendererApi::VoxelDrawer::Exporter *, RendererApi::Color, RendererApi::Projection const *, RendererApi::Sprite<sprite_data_t> *const *, std::size_t, sprite_data_t const *);
using _SeparateThreadedRenderer_RenderProcedureType = void (renderer_context_t::*)(RendererApi::VoxelDrawer::visible_pixel_coordinate_fast_t, RendererApi::VoxelDrawer::visible_pixel_coordinate_fast_t, RendererApi::VoxelDrawer::Exporter *, RendererApi::Color, RendererApi::Sprite<sprite_data_t> *const *, std::size_t, sprite_data_t const *);
template<class sprite_data_t, class renderer_context_t, _SeparateThreadedRenderer_RenderProcedureType<sprite_data_t, renderer_context_t>>
class SeparateThreadedRenderer;

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@ -14,6 +14,8 @@
#include "owned_qimage.hpp"
#include "_separate_threaded_renderer.hpp"
#define has_BGTU_ComputerGraphicsLabWork_QtUtilities_SeparateThreadedRenderer
namespace BGTU::ComputerGraphicsLabWork::QtUtilities {
template<class sprite_data_t, class renderer_context_t, _SeparateThreadedRenderer_RenderProcedureType<sprite_data_t, renderer_context_t> renderer_procedure>
class SeparateThreadedRenderer : public _SeparateThreadedRenderer_Signals {
@ -22,10 +24,9 @@ namespace BGTU::ComputerGraphicsLabWork::QtUtilities {
public:
RendererApi::Sprite<sprite_data_t> *const *sprites;
std::size_t sprites_count;
sprite_data_t const *sprite_data;
RendererApi::Sprite<sprite_data_t>::SpriteDataProvider *sprite_data_provider;
std::uint_fast64_t ms_per_frame;
RendererApi::VoxelDrawer::visible_pixel_coordinate_fast_t width, height;
RendererApi::Projection *projection;
RendererApi::Color bg;
};
@ -77,9 +78,7 @@ namespace BGTU::ComputerGraphicsLabWork::QtUtilities {
void set_sprites(RendererApi::Sprite<sprite_data_t> *const *sprites, std::size_t sprites_count);
void set_sprite_data(sprite_data_t const *data);
void set_sprites_and_data(RendererApi::Sprite<sprite_data_t> *const *sprites, std::size_t sprites_count, sprite_data_t const *data);
void set_sprite_data_provider(RendererApi::Sprite<sprite_data_t>::SpriteDataProvider *provider);
void set_background(RendererApi::Color) final;
@ -98,11 +97,10 @@ namespace BGTU::ComputerGraphicsLabWork::QtUtilities {
next_data{
.sprites = nullptr,
.sprites_count = 0,
.sprite_data = nullptr,
.sprite_data_provider = nullptr,
.ms_per_frame = 1000 / 60,
.width = 0,
.height = 0,
.projection = nullptr
} {
this->thread->start();
}
@ -133,24 +131,13 @@ namespace BGTU::ComputerGraphicsLabWork::QtUtilities {
}
template<class sprite_data_t, class renderer_context_t, _SeparateThreadedRenderer_RenderProcedureType<sprite_data_t, renderer_context_t> renderer_procedure>
void SeparateThreadedRenderer<sprite_data_t, renderer_context_t, renderer_procedure>::set_sprite_data(sprite_data_t const *sprite_data) {
void SeparateThreadedRenderer<sprite_data_t, renderer_context_t, renderer_procedure>::set_sprite_data_provider(RendererApi::Sprite<sprite_data_t>::SpriteDataProvider *provider) {
this->sync.lock();
const_cast<data_t *>(&this->next_data)->sprite_data = sprite_data;
const_cast<data_t *>(&this->next_data)->sprite_data_provider = provider;
this->thread->force_redraw();
this->sync.unlock();
}
template<class sprite_data_t, class renderer_context_t, _SeparateThreadedRenderer_RenderProcedureType<sprite_data_t, renderer_context_t> renderer_procedure>
void SeparateThreadedRenderer<sprite_data_t, renderer_context_t, renderer_procedure>::set_sprites_and_data(RendererApi::Sprite<sprite_data_t> *const *sprites, std::size_t sprites_count, sprite_data_t const *sprite_data) {
this->sync.lock();
const_cast<data_t *>(&this->next_data)->sprites = sprites;
const_cast<data_t *>(&this->next_data)->sprites_count = sprites_count;
const_cast<data_t *>(&this->next_data)->sprite_data = sprite_data;
this->thread->force_redraw();
this->sync.unlock();
}
template<class sprite_data_t, class renderer_context_t, _SeparateThreadedRenderer_RenderProcedureType<sprite_data_t, renderer_context_t> renderer_procedure>
void SeparateThreadedRenderer<sprite_data_t, renderer_context_t, renderer_procedure>::set_background(RendererApi::Color c) {
this->sync.lock();
@ -191,13 +178,24 @@ namespace BGTU::ComputerGraphicsLabWork::QtUtilities {
}
} img{cached.width, cached.height};
union {
sprite_data_t data;
bool nothing;
} sprite_data_storage;
sprite_data_t const *sprite_data;
if (cached.sprite_data_provider != nullptr) {
sprite_data_storage.data = cached.sprite_data_provider->get_sprite_data();
sprite_data = &(sprite_data_storage.data);
} else {
sprite_data = nullptr;
}
(this->owner->renderer_context->*renderer_procedure)(
cached.width, cached.height,
&img,
cached.bg,
cached.projection,
cached.sprites, cached.sprites_count,
cached.sprite_data
sprite_data
);
emit this->owner->frame_rendered(new OwnedQImage{img.pixels_argb, img.w, img.h, QImage::Format_RGB32, img.owners, OwnedQImage::DelegateBuffers});
auto elapsed = timer.elapsed();
@ -215,4 +213,13 @@ namespace BGTU::ComputerGraphicsLabWork::QtUtilities {
this->thread->requestInterruption();
this->thread->wait();
}
template<class sprite_data_t>
class SeparateThreadedDefaultRendererLinear : public SeparateThreadedRenderer<sprite_data_t, Utilities::DefaultVoxelDrawerCache, &Utilities::DefaultVoxelDrawerCache::render<sprite_data_t>> {
private:
Utilities::DefaultVoxelDrawerCache context;
public:
explicit SeparateThreadedDefaultRendererLinear(QObject *owner = nullptr) : SeparateThreadedRenderer<sprite_data_t, Utilities::DefaultVoxelDrawerCache, &Utilities::DefaultVoxelDrawerCache::render<sprite_data_t>>{&this->context, owner} {};
};
}

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@ -12,6 +12,11 @@ namespace BGTU::ComputerGraphicsLabWork::RendererApi {
template<class data_t>
class Sprite : public SpriteMetadata {
public:
virtual void draw(VoxelDrawer *frame, Projection const *projection, data_t const *data) const = 0;
virtual void draw(VoxelDrawer *frame, data_t const *data) const = 0;
class SpriteDataProvider {
public:
virtual data_t get_sprite_data() = 0;
};
};
}

View File

@ -15,8 +15,7 @@
class QObject;
namespace BGTU::ComputerGraphicsLabWork {
namespace Utilities {
namespace BGTU::ComputerGraphicsLabWork::Utilities {
class DefaultVoxelDrawerCache {
private:
class ZElement {
@ -150,7 +149,6 @@ namespace BGTU::ComputerGraphicsLabWork {
RendererApi::VoxelDrawer::visible_pixel_coordinate_fast_t h,
RendererApi::VoxelDrawer::Exporter *frame,
RendererApi::Color bg,
RendererApi::Projection const *projection,
RendererApi::Sprite<sprite_data_t> *const *sprites,
std::size_t sprites_count,
sprite_data_t const *sprite_data
@ -180,7 +178,6 @@ namespace BGTU::ComputerGraphicsLabWork {
RendererApi::VoxelDrawer::visible_pixel_coordinate_fast_t h,
RendererApi::VoxelDrawer::Exporter *frame,
RendererApi::Color bg,
RendererApi::Projection const *projection,
RendererApi::Sprite<sprite_data_t> *const *sprites,
std::size_t sprites_count,
sprite_data_t const *sprite_data
@ -202,7 +199,7 @@ namespace BGTU::ComputerGraphicsLabWork {
for (; sprites_count-- > 0; sprites++) {
painter.current_artist = *sprites;
(*sprites)->draw(&painter, projection, sprite_data);
(*sprites)->draw(&painter, sprite_data);
}
std::uint_fast16_t y = 0;
@ -225,18 +222,3 @@ namespace BGTU::ComputerGraphicsLabWork {
}
}
}
namespace QtUtilities {
template<class sprite_data_t, class renderer_context_t, void (renderer_context_t::*renderer_procedure)(RendererApi::VoxelDrawer::visible_pixel_coordinate_fast_t, RendererApi::VoxelDrawer::visible_pixel_coordinate_fast_t, RendererApi::VoxelDrawer::Exporter *, RendererApi::Color, RendererApi::Projection const *, RendererApi::Sprite<sprite_data_t> *const *, std::size_t, sprite_data_t const *)>
class SeparateThreadedRenderer;
template<class sprite_data_t>
class SeparateThreadedDefaultRendererLinear : public SeparateThreadedRenderer<sprite_data_t, Utilities::DefaultVoxelDrawerCache, &Utilities::DefaultVoxelDrawerCache::render<sprite_data_t>> {
private:
Utilities::DefaultVoxelDrawerCache context;
public:
explicit SeparateThreadedDefaultRendererLinear(QObject *owner = nullptr) : SeparateThreadedRenderer<sprite_data_t, Utilities::DefaultVoxelDrawerCache, &Utilities::DefaultVoxelDrawerCache::render<sprite_data_t>>{&this->context, owner} {};
};
}
}